Many people connect their phones directly through the USB cable not knowing that using their USB cable will only help them access the contents of their phone’s built-in memory and not the SD card. This is not meant to gain (much) money (.at least I don't want anything.Transferring your data from a storage card to your computer can be quite a lengthy process if you don’t know how it works. Hardware-wise it's meant to be an ADAPTER and not an ODE or so, but the sources (hardware and software) are open and anyone can contribute (or even build something more complex, if they really want to)! The Adapter should be of a good quality (no "squeeching" plastic haha!) and for a decent price, but if someone wants to rebuild it at home they should be able to do that! Most schematics, driver-sources and so on are already open and that is what it is meant to be! This is not meant to be a complex hardware with many chips! This is VERY similar to "SD-Gecko"/SD-Media-Launcher for the Wii and the GC or SD2SP2 ( for the GC or similar projects for other consoles! This is great for "recycling" old/small SD-Cards (especially because PS2-games are generally ~2.36GB ) and not bigger then a DL-DVD/~8GB and can often be ripped from a lot of junk without loosing features!) and up to 2TB-cards (or higher?), if someone really wants to have his entire PS2-Collection on one SD-card! SD-Cards really could be used like "Modules" in a GameBoy and if the P'n'P-Support is possible (in OPL), it would be better than those old consoles with modules even! Why? You could "cycle" through "modules" (different SD-Cards) and games during runtime! I hope and think it MIGHT be possible to "refresh" the "SD-Page" (however it's name in OPL would be), if an SD is unplugged/changed! IF that is possible, users could even exchange their SD-Cards during runtime! maybe the SD-card could entirely be in the case and there is a "rounding" where the card is, where it is "pressed" to "pop" it out of the Slot an Access-LED during reads and writes or a power-LED Pop-in/out-SD-slot (press it in and the SD-card "clicks" and is "locked", press it again and it pops out! posted a sample-picture on the Discord and I would be glad, if he could attach it here! Ignore the price, because that is not the price we would get in bulk (ordering thousands)! If you have any ideas, please share them ideas: I forgot to mention that suggestions are welcome! To test MX4SIO you can try one of the version of OPL from here:.I will add more user-provided links/pictures of self-made adapters here (and possibly additional information, which isn't covered in the other tabs), later on! (The writing of "Transmission" and "Inserted" is currently reversed - as it can also be seen in the video - but will be fixed in the final version.) (assembled PCBs chunked into a SONY PS2 MC-Case) The following video from (on a SCPH-90k) seems to indicate, that this is a software-issue which maybe can be fixed! The driver currently does not work properly on DECKARD-PS2s (SCPH-75k and newer)!.Special THX to for helping out, structuring the thread! Initial Project by and joined by (shortly later on)!Īdditional code related to BDM/'Block Device Manager' and the SD-Driver and a (possible) OPL "in-game-core/driver": for SPI-Interfacing between SIO2 (MC-Port) and the SD-Card: and visual mockup in a program/scheme by for the initial PCB-Renderings and his work on a documentation for the new PCB-Renderings and the booklet!.Test-App (to test if the adapter can list files&folders from the device's root and a speed-test with various block-sizes): OPL BDM ("Block Device Manager") branch/build: I will add more Infos, pictures, links and so on, in the future as well! The related official threads have been linked in the "References & Discussion"-Tab! The original work regarding this, was done by and and drivers!) in already made some initial PCB-cuts/models (in a CAD/3D-Program) and another user (not sure how his name is here on board) already shared some made some new and professional PCB-Renderings and a booklet (in German and English, so translations are welcome!)! This post will be extended by various additional information regarding an Adapter for the MC-Port (SIO2-Interface, which is SPI-Compatible), which should enable us to utilize an SD-Card with the PS2 (with a custom driver)! The project is currently in a "Work in Progress" ( WIP) Status!
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